The actual hardware specs are what you would expect: Blu Ray player, built in wi-fi, 8 gigs of Ram, 64-bit AMD processor, etc. The controller looks very similar, I guess it has added force feedback.
Games have to be installed on the hard drive before you play them. This will probably eliminate the rental and used game market, or at the very least severely hamstring it.
Smartglass everywhere!
It will act as a cable box with certain cable companies
More cloud storage!
The details are fuzzy but Microsoft and EA have some sort of partnership. It won't be exclusivity but you might see updates and DLC on the Xbox before you see them on the PS4.
There's an exclusive Halo TV show by Steven Spielberg to premiere on Xbox Live. And probably more original content that no one will care about?
Mandatory Kinnect integration everywhere. Turn on your TV with it, change TV channels, start up skype, wash you car.
Game makers will decide if their game will require a constant internet connection. So yes most games will require a constant internet connection.
13 exclusive titles for the launch year.
Price to be determined, launch date is "this Christmas season"
Essentially the details were still pretty sketchy. Everyone wants to know exactly how the system will handle used games and DRM but considering all the moving parts I doubt Microsoft has that all worked out yet. They didn't announce a lot of games, or show a lot of gameplay. The focus was on the user experience, which is something I'm guessing most hardcore gamers could give a flying monkey about.
If the games are good people will buy it. No one is going to buy one because turning on their TV is so confusing that they need to do it with voice commands. Those people aren't playing games that require a 400 dollar super machine, they're playing Farmville on Facebook where they belong.
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